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Posted
They finally realized the game they are offering isn't worth the money they were asking for?

Took them long enough.

Indeed. Had some great ideas in theory, just implemented poorly. That, along with the overall size of the game (around 40GB) is a huge drawback.

Free is where they should've started to draw people in, then went to a 'pay to play' once they had people hooked.

  • 3 weeks later...
Posted
Indeed. Had some great ideas in theory, just implemented poorly. That, along with the overall size of the game (around 40GB) is a huge drawback.

Free is where they should've started to draw people in, then went to a 'pay to play' once they had people hooked.

40 gigs what the hell kind of game is that?

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