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Official Realism - 1st Mrb vs 6th Rangers


Burke 6th RB

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Unit Info Unit name: 6th rb

Unit website:

CO:

XO:

Unit Liaison:

Contact Information: 2Lt. C. Burke

 

Match Details:

Date: March 23 (Saturday)

 

Time: 2pm EST

 

Place: i believe it's your server this time

 

Mods(If requested on your server, i.e. medic mod):  standard medic mod (!medic)

 

Players:  12v12

 

Map: TBD

 

Weapons:  2/2-0-0-1 subject to change (wanting to not have sniper)

 

Rules:  1st mrb server rules

 

 

Additional Info (optional) Your Server Mods (e.g. medic, pistol, 80 health):

 

Match Type:  official

 

Other Comments: wanting to get a date saved in the books. If someone can contact me and we can discuss map and so forth. Not picky, but want to play kinda a old but good map that haven't played in a while. 

Edited by Burke 6th RB
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Match Details:

Date: March 23 (Saturday)

 

Time: 2pm EST

 

Place: i believe it's your server this time

 

Mods(If requested on your server, i.e. medic mod):  standard medic mod (!medic)

 

Players:  12v12

 

Map: dod_donner_extended

 

Weapons:  2/2-0-0-1 subject to change (wanting to not have sniper)

 

Rules:  1st mrb server rules

Was thinking Donner Extended would be a good map for 12, been a long while since I've seen it played in a match as well.

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Match Details:

Date: March 23 (Saturday)

 

Time: 2pm EST

 

Place: 1st MRB Private Server

 

Mods: 

- Pistol Mod: All classes get a pistol with 10 clips of ammo.

- Medic Mod: When you are below 25 health, type !medic and you will be healed a random amount of health ranging from 20-40 extra health as well as a slight fade to black.

- Extra Ammo Mod: Extra rocket secondary ammo (10 clips).

 

Players:  12v12

 

Map: dod_donner_extended

 

Weapons:  2/2-0-0-1


Rules: 

- Rifle Nade Priming Allowed: referring to allowing shooting your rifle nade at the ground and catching it, or to a teammate who catches it.

- barricades Allowed: referring to prop blocking such as a bookcase in a stairwell. We prefer anything up to and including full block to facilitate Time Out Victory.

- No skyboxing! Immediate replay on the event a grenade clips the skybox.

- Team pickups: refers to weapon pickups in a realism, team means only same team weapons can be picked up and ALL refers to any axis or allied weapon. Match will be played with Team Pickups.

 

@Burke 6th RB
Just posting the breakdown of our standard rules. I know you are familiar with them but I like to have it for references sake.

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